The iForest began in 2005 as part of a research project under the title ‘The iPod Forest’. Since then, Pete M Wyer’s research and development ┬áin immersive sound has led to the creation not only a raft of new works but to new ways of scoring, creating and experiencing music.

As well as conventional items such as pitch, rhythm, tone and dynamic, scores use spatiality as a component, mapping the trajectory of sounds that move through space:

An early handwritten score for the iForest.